Sunday, July 5, 2015

Ascend : Hand of Kul

Developed by Signal Studios, the majority of the creatures and armor designs were concepted by me because we did not have an in-house concept artist.  The push to expand my imagination and creativity to both conceptualize and model these models was such an exhilarating experience.  These are but a few of so many creatures made for this title.

God Throne Statues: Concepted, Zbrushed and created final game models

Highlands Titan: in-game screen shots

Highlands Ogre and Swamp Titan: Concepted and modeled

Psycho Troll: Marmoset renders using subsurface scattering.
Psycho TrollReal time model viewer link to Sketchfab website. (No sss applied)

Badlands Ogre: Concepted and created for a hot desert environment


Gatorilla: Concepted and created for a swampland environment